Steampunk Shinobi

After nearly the entire team was let go after working on One Lonely Outpost, we started work on the prototype for Steampunk Shinobi, a rogue-like action adventure game in a dynamic and evolving world. The prototype was sent to over 30+ publishers, but sadly none of them were interested in funding the game, so it was never released. However, the Steam page is still available.

For Steampunk Shinobi, I worked on most visual effects for skills, attacks and environment, but I also worked with setting up post-processing and lighting. I also worked on an early version of the vegetation system. I have lost access to the project long ago, so most of the footage below is from the trailer.

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